New lawsuits update

Infinity Ward Developers sue Activision (for unpaid royalties)
From Lawsuits and Settlements Web site (talking about the California state law factor) ; and story from the Vancouver Sun.
A slightly different take…The Lawsuit and Public Relations, from Gamasutra.  Other lawsuits, after the jump….

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Update on articles about virtual worlds

I am currently “shopping around” for online and local forums that would like to hear me speak about Gamer’s Rights and how it is changing the conceptions of license agreements and forums rules.
Meanwhile, today’s post centers on the great work that other lawyer-bloggers are doing, as well as a few professional papers I recommend you MUST [...]

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Lump of Coal(for some MMOs)

This is the best definition of “Griefing” that I have found. Buy Mortal Gold calls it ” the act of chronically causing grief to other members of an online community, or rather, intentionally disrupting the immersion of another player in their gameplay.”
There aren’t any lawsuits for griefing, or glitches, or general screwball hatefulness that [...]

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Your avatar and your identity?

A lot of thoughts lately from various sites about the role of your avatar and your identity.
From Pixels and Policy, a great article about the attractiveness of avatars, and how it influences your popularity in virtual worlds.
From a site focusing on gender, gender equality, and other issues, a great article entitled “Real World Beauty Pressures [...]

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Visually-impaired gamer sues Sony

Sony is being sued again, this time it is a visually-impaired gamer who does not feel he is getting proper support from the gaming company. You can also read a report at Gamepolitics.Here are a couple of articles with different viewpoints of the case.
From the Website Ablegamers (for challenged gamers of all types)
This comment [...]

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Developers Corner (Facebook Social games and fraud)

Facebook is facing up to the veiled and sometimes direct accusations of fraud and deception in some of their games.
Here is the response from the Facebook developer’s blog. The main notable quote for me is that “In addition to steps we’ve taken to build teams and technologies devoted to this issue and continual [...]

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Stop, Thief

Someone stole my gold! Can I sue them? Number 1 question I see and hear about virtual property. Number 1 Answer, it depends!
Believe it or not, this seemingly simple question is too big for one post. In fact, it covers many, many professionally-written articles in sophisticated law journals. Today, I’m just [...]

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October links

October Roundup
Part I: Important Papers
Journal of Virtual Worlds Research; don’t make me pick just one article.
If you were to FORCE me to, though, check out Piracy vs. Control: Models of Virtual World Governance and Their Impact on Player and User Experience, Melissa de Zwart, University of South Australia. It follows the extremely relevant question of [...]

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Free to Play Model (Developer’s Corner)

Free to play is the newest model for income-producing games. Here are some authoritative articles to help familiarize you with this new game model. No cases, since free-to-play is so new, especially to the North American model.
Game design as marketing: How game mechanics create demand for virtual goods, download link: Cite as: Int. [...]

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Virtual worlds for Education

A good starting point for understanding Virtual Worlds in Education is this NPR interview that is found at Gamepolitics.
The funding money is beginning to be there. It was recently announced that the University of Texas will be using 16 disciplines in Second Life. The details are that “A new, one-year project will [...]

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