Community standards: what’s that?

Yes, the infamous “Banhammer”.Creative Commons attribution license, Flickr.  http://www.flickr.com/photos/powi/519822065/ The standards for banning gamers differ from community to community.  But with a recent growing trend of acquisitions, is the standard changing via the takeover company?  Should it?  Does community standard even have a meaning anymore with worldwide gaming so predominant that you may not even have [...]

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New question: Games VS Art

What is all the hub-bub about whether games ARE ART?  Sure, a painting by a Renaissance artist dead 300 years ago may sell for tens of millions; but a videogame made by living graphic artists sold hundreds of millions(COD)… in the first day.  Imagine what it could go for in the 24th century?  (OK, maybe [...]

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First, a Blizzard Warning

  From the Movie ”Death Becomes Her”, “Now, a warning“, link to trailer.  Well, they couldn’t say Blizzard didn’t warn them. More after the jump Photo by Megaman, http://www.flickr.com/photos/meta-man/4198170449/ Used via Creative Commons License http://creativecommons.org/licenses/by/2.0/

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Banned in Videogames – a Brief History

Today’s article is MAINLY about lifetime, universal, or at last long-term banning. Let’s break down the component parts first of all. No discussion of legal terms is complete without a glossary, so I’m going to give you the abridged version. There will also be a referral for outside reading to understand the history of community [...]

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Banning in Games

What rights does a player have not to be banned; and what responsibility does a developer, and further an administrator, of a game have to ban cheating, harassing, or obnoxious players? First I’ll talk about banning a player for in-game conduct, either through speech that’s found problemsome; or either through conduct in playing the game, [...]

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