Developer’s Corner (What’s My Job, anyway?)

Question; by qThomasBowerWearing  Multiple Hats is Tough (From the Christopher M Park blog) Talking about the conflicts of an indy developer… interesting stuff…(Note: stole the title for this from one of his subtopics)

Picture by qThomasBower; Creative Commons license 2.0 on Flickr…The rest after the jump

A True Fairy Tale…. a tech support story with a happy ending!! (From Pink PigtailInn)  A great story that illustrates how tech support actually works…(Ed. note - I’m so tired of posting on this blog slams, criticisms, and glitch reports about games… I know for every glitch that makes it through, a thousand were resolved, for every tech-support horror story, there are hundreds ably solved.  I can say this as confidently as someone who worked tech-support for over a year in the late 90s… I know techsupport in games and quality control in programming are long, hard work and you have to take the satisfaction where you can, it won’t come in “thank-yous”.)

The Deaths of Game Narrative (From Gamasutra) Discussion about whether the deaths make the story; or whether the story’s built around the killing.

 I’ve a Job in the Game Industry….    (Escapist Magazine; Talking about expectations and reality)

A great game-plan for a profitable freemium (From Andrew Chen… with many other excellent articles as well)

Now, for a legal viewpoint… Law of the Level, “Social Games and Privacy Policy Pandemonium” The best thing about this article is its excellent research, authoritative tone, and finishing-line quality.  The worst thing about this article is that it totally bums me out about my own ongoing research into the same phenomenon.  (Takes second to whimper like a little girl).  Nonetheless, read the article and maybe in a month or two I’ll have my own groundbreaking work which will make your reading of this a total waste of time (or not).

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Commentary: I think the answer is that it’s what you make it.  Myself, I’m amazed at how many developers or entrepreneurs put the planning of good legal help as their last priority.  Law is such a specialized field that I wonder how it is that people feel that it’s a “last-minute” decision that can be made easily.  It’s like a good suit (and NOT lawsuit), it’s a personal fit that may take 1,2, or 3 visits (or calls) to determine if a business/IT/game attorney fits your needs.  I focus on this area of law almost exclusively, but it’s amazing how many conversations I have with great people with problems that are “just outside” of my expertise.  But I still try to direct them in the right direction, and I’ve found nothing but great help so far from the developer community in my quest to “learn to serve.”

Jay Moffitt is a Tennessee attorney. This blog is for entertainment and educational purposes only and does not consitute legal advice or create an attorney/client relationship. Jay Moffitt is not certified as a specialist in this area by Tennessee and Tennessee does not certify specialists in this practice area. All comments will be answered promptly and courteously as long as they are germane to the discussion and do not contain specific game names or incidents.

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