This is the best definition of “Griefing” that I have found. Buy Mortal Gold calls it ” the act of chronically causing grief to other members of an online community, or rather, intentionally disrupting the immersion of another player in their gameplay.”
There aren’t any lawsuits for griefing, or glitches, or general screwball hatefulness that goes on in MMOs or online worlds. But I’m always taking emails if you’ve found one or know of one. Here’s a list of the different types of Griefing articles I’ve found lately.
Pixels and Policy has a very interesting article about antisocial gaming.
Ten Ton Hammer discussesThe Seven Types of Spies, Like the Seven Habits of Highly Successful People, but for internet sociopaths.
Play No Evil discusses the Ten Ton Hammer article along with its own persepctive on dissension.
Not quite an other-gamer issue with fun, but a game-based complaint. The blog In Between the RPG has a great article about the disappointment of an MMO. Not a rant, but a thoughtfully written interesting article that you should read for perspective and hopefully your feedback on your disappointments of the past year.
Offline play really stinks in the MMO world(From Anyway Games Blog).
Griefing for Academia; Univ. of Loyola professor reviled in City of Heroes Older article, but still one of the best in-depth pieces on Griefing. And ironically, it’s told from the “Griefer’s” Standpoint.
And finally, a currently hilarious article in Destructoid Magazine about The Five Stages of Griefing.
Lost Garden discusses Games as Government, the surrogacy that each online world must project and administer.
More serious lumps of coal:
Metaplace is closing down. Official letter can be found here. Key points, ” over the last few months it has become apparent that Metaplace as a consumer UGC service is not gaining enough traction to be a viable product, requiring a strategic shift for our company. We’re sorry to announce today that Metaplace.com will be closing to the public at 11:59pm on January 1st, 2010. ”
Personal note: I have an account on Metaplace.com, and I also subscribe to Raph Koster’s blog (for about 2 years). I love open-form MMOs/Games (no rules) and it’s a shame to see it close.
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Below the fold, the indepth viewpoints:
An Avatar’s Day in Court: A Proposal for Obtaining Relief and Resolving Disputes in Virtual World Games
by Farnaz Alemi, cite as 2007 UCLA J.L. & Tech. 6. You really should read this to see her suggestions on alternative in-game courts sytems for expedited relief.
Virtual Parentalism: (In a way criticizing too much energy used on becoming a “virtual parent” instead of a games publisher/administrator). Cite as Fairfield, Joshua, Virtual Parentalism (September 30, 2009). Washington & Lee Legal Studies Paper No. 2009-08. Available at SSRN: http://ssrn.com/abstract=1480701
As always, any suggestions, comments, or ideas for upcoming articles are welcome.
Jay Moffitt is a Tennessee attorney. This blog is for entertainment and educational purposes only and does not consitute legal advice or create an attorney/client relationship. Jay Moffitt is not certified as a specialist in this area by Tennessee and Tennessee does not certify specialists in this practice area. All comments will be answered promptly and courteously as long as they are germane to the discussion and do not contain specific game names or incidents.
online games glitches, Griefing, MMOs, online games, virtual worlds